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	<title>Comments for Conkerjo</title>
	<atom:link href="http://www.conkerjo.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.conkerjo.com</link>
	<description>The mind of conkerjo</description>
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		<title>Comment on Whatever happened to SBARG? by Conkerjo</title>
		<link>http://www.conkerjo.com/?p=249&#038;cpage=1#comment-67</link>
		<dc:creator>Conkerjo</dc:creator>
		<pubDate>Tue, 17 Aug 2010 14:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=249#comment-67</guid>
		<description>:) thanks, but for me it&#039;s not just about getting a game out. I want SBARG to be the game I want it to be and it needs just a little more polish. Which unfortunately right now i just dont have time to complete :(</description>
		<content:encoded><![CDATA[<p> <img src='http://www.conkerjo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  thanks, but for me it&#8217;s not just about getting a game out. I want SBARG to be the game I want it to be and it needs just a little more polish. Which unfortunately right now i just dont have time to complete <img src='http://www.conkerjo.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>Comment on Whatever happened to SBARG? by Roy Triesscheijn</title>
		<link>http://www.conkerjo.com/?p=249&#038;cpage=1#comment-66</link>
		<dc:creator>Roy Triesscheijn</dc:creator>
		<pubDate>Tue, 17 Aug 2010 06:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=249#comment-66</guid>
		<description>Even if you release it now it&#039;s going to be better than 80% of the XBLI games. Why not just polish two more weekends and see where it goes, not every game needs a story and the most important part (game being fun) you already have. Such a shame that it&#039;s still not out :).

Go go motivation!</description>
		<content:encoded><![CDATA[<p>Even if you release it now it&#8217;s going to be better than 80% of the XBLI games. Why not just polish two more weekends and see where it goes, not every game needs a story and the most important part (game being fun) you already have. Such a shame that it&#8217;s still not out <img src='http://www.conkerjo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>Go go motivation!</p>
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		<title>Comment on A Pinball Prototype by Hendre Page</title>
		<link>http://www.conkerjo.com/?p=121&#038;cpage=1#comment-65</link>
		<dc:creator>Hendre Page</dc:creator>
		<pubDate>Tue, 03 Aug 2010 16:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://conkerjo.wordpress.com/2009/04/24/a-pinball-prototype/#comment-65</guid>
		<description>Can you PLEASE email me the source code for this project? I am struggling to use Farseer with IceCream</description>
		<content:encoded><![CDATA[<p>Can you PLEASE email me the source code for this project? I am struggling to use Farseer with IceCream</p>
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		<title>Comment on BRAINS &#8211; XNA A.I Library &#8211; Source Code by monkeypirate</title>
		<link>http://www.conkerjo.com/?p=162&#038;cpage=1#comment-64</link>
		<dc:creator>monkeypirate</dc:creator>
		<pubDate>Mon, 26 Jul 2010 08:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://conkerjo.wordpress.com/2009/07/12/brains-xna-a-i-library-source-code/#comment-64</guid>
		<description>Hi, i&#039;m unable to download the sorce code you&#039;ve posted, any chance you could up date the link to the Zip? really intressed in seeing how you&#039;ve got this working. Thanks</description>
		<content:encoded><![CDATA[<p>Hi, i&#8217;m unable to download the sorce code you&#8217;ve posted, any chance you could up date the link to the Zip? really intressed in seeing how you&#8217;ve got this working. Thanks</p>
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		<title>Comment on Zune HD Accelerometer Basics by Derek Hearn</title>
		<link>http://www.conkerjo.com/?p=217&#038;cpage=1#comment-63</link>
		<dc:creator>Derek Hearn</dc:creator>
		<pubDate>Sun, 18 Jul 2010 04:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=217#comment-63</guid>
		<description>Thank you! I&#039;ve been trying to do just this to test out how the accelerometer, and I couldn&#039;t for the life of me get it working.

All I was missing was &quot;AccelerometerState state = Accelerometer.GetState();&quot; every frame.</description>
		<content:encoded><![CDATA[<p>Thank you! I&#8217;ve been trying to do just this to test out how the accelerometer, and I couldn&#8217;t for the life of me get it working.</p>
<p>All I was missing was &#8220;AccelerometerState state = Accelerometer.GetState();&#8221; every frame.</p>
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		<title>Comment on Zune HD Accelerometer Basics by David Amador</title>
		<link>http://www.conkerjo.com/?p=217&#038;cpage=1#comment-51</link>
		<dc:creator>David Amador</dc:creator>
		<pubDate>Mon, 26 Oct 2009 13:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=217#comment-51</guid>
		<description>Nice, I&#039;m still waiting for zune hd on europe =(</description>
		<content:encoded><![CDATA[<p>Nice, I&#8217;m still waiting for zune hd on europe =(</p>
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		<title>Comment on Redirecting the console output in c# by Björn</title>
		<link>http://www.conkerjo.com/?p=209&#038;cpage=1#comment-45</link>
		<dc:creator>Björn</dc:creator>
		<pubDate>Thu, 17 Sep 2009 20:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=209#comment-45</guid>
		<description>Hmm, why not leverage the build-in support of trace listeners [1] instead of hacking your way to victory? That would work on the 360, too, and would be a bit cleaner :)

[1] http://msdn.microsoft.com/en-us/library/aa983739(VS.71).aspx</description>
		<content:encoded><![CDATA[<p>Hmm, why not leverage the build-in support of trace listeners [1] instead of hacking your way to victory? That would work on the 360, too, and would be a bit cleaner <img src='http://www.conkerjo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>[1] <a href="http://msdn.microsoft.com/en-us/library/aa983739(VS.71).aspx" rel="nofollow">http://msdn.microsoft.com/en-us/library/aa983739(VS.71).aspx</a></p>
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		<title>Comment on K.I.S.S &#8211; C# Properties by FatalFrenchy</title>
		<link>http://www.conkerjo.com/?p=208&#038;cpage=1#comment-44</link>
		<dc:creator>FatalFrenchy</dc:creator>
		<pubDate>Fri, 11 Sep 2009 04:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=208#comment-44</guid>
		<description>Completely agree with you! Its not as if you are hacking some code, its a .Net feature for goodness sake! The important thing is that it still provides you with the accessors for you to add code on the get/set IF you need to.</description>
		<content:encoded><![CDATA[<p>Completely agree with you! Its not as if you are hacking some code, its a .Net feature for goodness sake! The important thing is that it still provides you with the accessors for you to add code on the get/set IF you need to.</p>
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		<title>Comment on K.I.S.S &#8211; Fading between images with XNA by conkerjo</title>
		<link>http://www.conkerjo.com/?p=184&#038;cpage=1#comment-43</link>
		<dc:creator>conkerjo</dc:creator>
		<pubDate>Thu, 10 Sep 2009 20:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=184#comment-43</guid>
		<description>That&#039;s fixed now. Thanks for pointing that out.</description>
		<content:encoded><![CDATA[<p>That&#8217;s fixed now. Thanks for pointing that out.</p>
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	<item>
		<title>Comment on K.I.S.S &#8211; Fading between images with XNA by admin</title>
		<link>http://www.conkerjo.com/?p=184&#038;cpage=1#comment-42</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 10 Sep 2009 20:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.conkerjo.com/?p=184#comment-42</guid>
		<description>Not sure what&#039;s happened to my code there... it didnt look like that when i posted it :S</description>
		<content:encoded><![CDATA[<p>Not sure what&#8217;s happened to my code there&#8230; it didnt look like that when i posted it :S</p>
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